AI Insights · Timothy · June 2022
Top 5 Trivia Games in the Netherlands, Q2 2022
Discover the performance of the top 5 trivia games in the Netherlands during Q2 2022, with insights on downloads, revenue, and active users.
In the second quarter of 2022, the top 5 trivia games in the Netherlands showed varied performance trends in terms of downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into how these apps fared on a unified platform, combining both iOS and Android metrics.
Text or Die by Rollic Games saw a decline in weekly revenue from $90 at the beginning of April to $21 by mid-May, before stabilizing around $30-$40 towards the end of June. Downloads peaked at 8.9K in mid-April but dropped significantly to about 3K by mid-May. Active users also mirrored this trend, starting at 20.7K in late March and decreasing to around 9K by mid-June.
Kahoot! Play & Create Quizzes from Kahoot ASA experienced fluctuations in weekly revenue, starting at $967 in late March, peaking at $1.6K in late May, and ending Q2 at $1.3K. Weekly downloads were relatively steady, ranging between 3.1K and 6.5K, with a slight uptick towards the end of June. Active users remained robust throughout the quarter, consistently around 40K-47K.
Brain Who? Tricky Riddle Tests by Teos Oyun showed modest revenue growth, reaching $158 in late May from an initial $50 in late March. Downloads were highest in mid-April at 5.7K but declined to around 2.3K by mid-June. The app's active users peaked at 13K in late April but tapered off to approximately 8K by mid-June.
QuizzLand. Quiz & Trivia game from MNO GO APPS LTD had consistent weekly revenue, hovering around $40-$76 throughout Q2. Downloads ranged between 2.1K and 4.7K, with a noticeable increase towards the end of June. Active users remained relatively stable, averaging around 13K-18K during the quarter.
Akinator by Elokence saw a slight increase in weekly revenue, peaking at $47 in mid-April and maintaining around $30 by the end of June. Downloads spiked dramatically in late June, reaching 13.6K from a low of 2.8K in early May. Active users showed a similar trend, with a significant rise from 20.5K in early June to 43K by the end of the month.
These insights are sourced from Sensor Tower, and more detailed analytics can be found on their platform.